Of course, you'll want to replay Sephiroth to do it all again for a second, third, fourth, fifth, or sixth emblem and make every death hurt as much as possible
Even more crucially, it doubles on-board effects caused by your lands
A players turn in Lorcana includes: A Ready phase (getting prepared to play) Set Phase (for casting beginning-of-turn effects) Draw phase (drawing a new card from the deck) Main phase (questing [aka gaining Lore], playing cards, and challenging the opposing players character cards)
Fully optimizing this deck with tutors could even bring it to higher levels of play , at the very least Bracket Four
This generates a loop of infinite turns, which, again, doesn't necessarily win the game, but it's a huge step towards doing so
Quite simply, the Break card, which falls into the Steel ink type, allows the player to banish an item card